using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public abstract class BaseGraph
{
    public Action OnMouseIn;
    public Action OnMouseOut;
    public Action<Event, Vector3> OnMouseDown;
    public Action<Event, Vector3> OnMouseDrag;
    public Action<Event, Vector3> OnMouseUp;
    
    /// <summary>
    /// 绘制图形
    /// </summary>
    public virtual void Draw(){}
}
